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Sea of Fog - Developer's commentary

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"Sea of Fog" is a standalone art piece I've been working on in between other projects. In the year 2222, the atmosphere has changed drastically, with most of the planet's water caught in a state between liquid and gas. This thick fog covers all but the highest peaks, and due to its constantly shifting chemical makeup, doesn't conform to the established laws of physics. All traces of ancient civilization have long been lost, leaving it up to you to piece together the missing chapters of history. The gameplay is simple and exploratory: players take on the role of a historian witch, who drops down from their airship home using a broom-shaped antigravity device. They wander a series of randomly-generated islands and explore the remains of 21st century civilization. The bottom layers of this new landscape are taken up by a corrosive water-like liquid, which will instantly kill the player. I've always been fascinated by the idea of future archaeology: wh